Thursday, May 22, 2014
Monday, May 19, 2014
Future Patches Continue...
Wartune 3.1
- Souls of the Island – 4 Player battles against the former World Bosses. Open at 11:00 and 16:30. 2 or 3 different difficulty levels. Team has 30 min from the event start time to kill the boss. Rewards based on damage done. Resurrection time after death only 10 seconds.
- Group Arena – Removed. Replaced with a 4 v 4 Team Arena. Entry times are the same, insignia rewards are the same, and the 15 battle limit is the same, but all players start in the Iron Group. Every week based on points players are then placed in Diamond (top), Gold, Silver, and Iron (bottom) groups based on last week’s points. At the end of the week, players get rewards based on their final ranking. As expected, the best rewards are for those in the Diamond Group.
- Personalized Titles. Lv 45+ can complete a Quest Chain and make their own title. Once completed, all titles add attributes, and each level adds to these attributes. Additional titles added:
- Guild King – #1 Overall Guild
- Torch Barren – Carry the torch to completion 10 times
- Battlefield Winner – Win 3 straight Battlefield fights
- Mech Master – Participate in 10 Tank Battles
- Trial of God – Complete Tower of Kings Nightmare
- Souls of War – Kill 1,000 Sylphs in the Sylph Atoll
- Tiamat Experiance – Complete level 5 of the Tiamat Invasion
- For Hero’s Only – Complete ALL Nightmare MP dungeons
- Errand King – Complete 20 Bronze Treasure Maps
- Planting Expert – Weed and Pest Control 100 times each
- Soul Island Guardians – Souls of the Island Boss battle ranked team (#1?)
- Sylphs can now use Runes and Holy Seal
- New Advanced Rune System (See advanced system in WT 2)
- Changed graphics for some skills
- Easier to get lv 20, 30 equip sets – Removed Broken Weapon Requirements
Wartune 3.15 (Again, No number for this patch)
- New Crypt – Purgatory Maze. Required Level 100 Forgotten Catacombs Cleared First.
- New Troops – Magic Angels and Magic Knights – Level 70 Troops
- Account Protection – A second password may be assigned for important items to prevent accidental important item sales
- Returning Players Rewards – Permanent Feature – For players offline a long time, when you come back to the game you can get some welcome back items
- Student Play Protection – Unless you verify your identity as an adult, you are assumed to be a student and are kicked off after 4 hours on weekdays.
- VIP Shop Returned
Wartune 3.2
- Sylph Gear – 6 Pieces per Sylph. Starts at Blue Quality and can be upgraded to Purple, then Orange. Stats can be refined in 2 ways. Basic is based off the Daru Enchanting of Troop Skills, where each attempt gives a counter, once maxed you are guaranteed to upgrade it. Maximum of 10 blue equipment, 20 purple, orange is 30. The advanced method is a bit more confusing…
- New Game System – Monopoly – Yes I said Monopoly…here are the types of squares you can land on
- starting point – Players starting position of the station, without rolling dice
- end – Arrive at this point for the victory
- ordinary battle – Multi mobs fight
- reinforcements war – Mobs reinforcements fight
- BOSS battle – BOSS battle with mobs
- random events – Fight does not happen, get a random reward
- trap – Your next fight after stepping on this, you will have 1/2 hp
- chest – Fight does not happen, get something random (good or bad)
You can get assistance from friends once per day, and purchase additional help chances.
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- Class Wars Change – Troops removed from Class Wars and replaced with Sylphs. Players can make the formation before the fight. Fight time extended from 150 to 170 seconds. Full fights will only leave 10 seconds before the next fight.
- New System – Cross Server Sylph Arena. Exact same as current Sylph arena, but cross server. Rankings update every 30 min.
- Holy Seal – Can only be used ONCE per battle
- Spirit Convent – Can now be gifted to others (Do not expect the gifting to ever come to English version)
- Changes made to – Guild Warehouse, and Talents (Will update these later)
Note – China got Jewel Hunt in this update
Friday, May 16, 2014
Thursday, May 15, 2014
Resistance Reduction Unlockable
Hello guys, as of lately there's been some reports about people not being able to unlock it.
And how it works in-game it says you need to have 300 resistance in total to open it, and some of you may or may not be aware that their current adds some resistance as well which it dosen't count towards the total.
Here's how you can unlock it and to make sure you have the total for one.
1.Go to your sylph page and use the rest button to disable the sylph.
2.Go to your battle protection system, and here's an example of how it should look without your sylph on you.
And you can count if you have a total of 300 that is the real reduction without a sylph on you.
3.Now if you have more than 300 in total, go to your Battle Protection panel and click on the shield to unlock it.
Hope this helps, if you have any questions please feel free to post
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